How to calculate actual font point size in iOS 7 (not the bounding rectangle)?
How to calculate actual font point size in iOS 7 (not the bounding rectangle)?
Edit: The linked "duplicate" question only deals with calculating text rectangle. I need to calculate actual font size after label scaled it, NOT the string size.
This method is now deprecated:
size = [self sizeWithFont:font // 20 minFontSize:minFontSize // 14 actualFontSize:&actualFontSize // 16 forWidth:maxWidth lineBreakMode:self.lineBreakMode];
How can I calculate font size of a UILabel now in iOS 7 when it shrunk the size of the text to fit in?
Answer by rob mayoff for How to calculate actual font point size in iOS 7 (not the bounding rectangle)?
The use of minFontSize
was deprecated on UILabel
in iOS 6, and on the NSString
drawing additions in iOS 7. If you want to use it and find the actual font size used, you need to use the deprecated method you mentioned in your question.
The replacement for minFontSize
is minimumScaleFactor
. If you want to find the actual scale factor used, you need to create an NSStringDrawingContext
and pass it in the boundingRectWithSize:options:attributes:context:
message, like this:
NSStringDrawingContext *context = [[NSStringDrawingContext alloc] init]; context.minimumScaleFactor = 0.7; [label.text boundingRectWithSize:CGSizeMake(maxWidth, HUGE_VAL) options:NSStringDrawingUsesLineFragmentOrigin attributes:@{ NSFontAttributeName: font } context:context]; CGFloat actualFontSize = font.pointSize * context.actualScaleFactor;
Answer by Ferran Martin for How to calculate actual font point size in iOS 7 (not the bounding rectangle)?
I have the same problem, I need to know the actual size to make that the others UILabels in my UIView match.
I know that it's not a perfect solution, but perhaps it's useful for you.
My solution is: instead of use adjustsFontSizeToFitWidth
I calculate "manually" the size.
CGSize initialSize = [_label.text sizeWithAttributes:@{NSFontAttributeName:_label.font}]; while ( initialSize.width > _label.frame.size.width ) { [_label setFont:[_label.font fontWithSize:_label.font.pointSize - 1]]; initialSize = [_label.text sizeWithAttributes:@{NSFontAttributeName:_label.font}]; } CGFloat actualSize = _label.font.pointSize;
Answer by Julius Bahr for How to calculate actual font point size in iOS 7 (not the bounding rectangle)?
My specific quest has been to size the font on 2 labels equally with adjustsFontSizeToFitWidth enabled. The solution works on iOS 6 and 7.
+ (void)sizeLabelFontToMinSizeFor:(UILabel *)label1 and:(UILabel *)label2 { NSStringDrawingContext *labelContext = [NSStringDrawingContext new]; labelContext.minimumScaleFactor = label1.minimumScaleFactor; NSAttributedString *attributedString1 = [[NSAttributedString alloc] initWithString:label1.text attributes:@{NSFontAttributeName : label1.font}]; // the NSStringDrawingUsesLineFragmentOrigin and NSStringDrawingUsesFontLeading options are magic [attributedString1 boundingRectWithSize:label1.frame.size options:NSStringDrawingUsesLineFragmentOrigin | NSStringDrawingUsesFontLeading context:labelContext]; CGFloat actualFontSize1 = label1.font.pointSize * labelContext.actualScaleFactor; labelContext = [NSStringDrawingContext new]; labelContext.minimumScaleFactor = label2.minimumScaleFactor; NSAttributedString *attributedString2 = [[NSAttributedString alloc] initWithString:label2.text attributes:@{NSFontAttributeName : label2.font}]; [attributedString2 boundingRectWithSize:label2.frame.size options:NSStringDrawingUsesLineFragmentOrigin | NSStringDrawingUsesFontLeading context:labelContext]; CGFloat actualFontSize2 = label2.font.pointSize * labelContext.actualScaleFactor; CGFloat minSize = MIN(actualFontSize1, actualFontSize2); label1.font = [UIFont fontWithName:RCDefaultFontName size:minSize]; label2.font = [UIFont fontWithName:RCDefaultFontName size:minSize]; }
Answer by Speakus for How to calculate actual font point size in iOS 7 (not the bounding rectangle)?
Next code doesn't support minFontSize and lineBreakMode so if you need them you should improve it by yourself:
CGSize NSString_sizeWithFont(NSString * str, UIFont *font) { CGSize result; if (NO == [str respondsToSelector: @selector(sizeWithAttributes:)]) { // legacy way result = [str sizeWithFont: font]; } else { // modern way NSDictionary * dict = [NSDictionary dictionaryWithObjectsAndKeys: font, NSFontAttributeName, nil]; result = [str sizeWithAttributes: dict]; } return result; } UIFont * NSString_calcActualFont(NSString * str, UIFont * initialFont, CGSize sizeLimit, CGSize * actualSize) { const CGSize curSize = NSString_sizeWithFont(str, initialFont); CGFloat actualFontSize = initialFont.pointSize; actualFontSize *= MIN(sizeLimit.width / curSize.width, sizeLimit.height / curSize.height); UIFont * actualFont = [initialFont fontWithSize: floorf(actualFontSize)]; *actualSize = NSString_sizeWithFont(str, actualFont); return actualFont; }
Answer by Erik van der Neut for How to calculate actual font point size in iOS 7 (not the bounding rectangle)?
Distilled from Julius Bahr's answer on this page, this method works perfectly for getting the actual font size after it has been automatically adjusted:
- (CGFloat)getActualFontSizeForLabel:(UILabel *)label { NSStringDrawingContext *labelContext = [NSStringDrawingContext new]; labelContext.minimumScaleFactor = label.minimumScaleFactor; NSAttributedString *attributedString = [[NSAttributedString alloc] initWithString:label.text attributes:@{ NSFontAttributeName: label.font }]; [attributedString boundingRectWithSize:label.frame.size options:NSStringDrawingUsesLineFragmentOrigin | NSStringDrawingUsesFontLeading context:labelContext]; CGFloat actualFontSize = label.font.pointSize * labelContext.actualScaleFactor; return actualFontSize; }
I am using this in my application to get the font sizes for three different labels for which I need to keep the sizes in synch while still allowing them to auto-shrink for localized translations that can be quite a bit longer than their original English counterparts.
I call that method once for each label, and then if they are not all the same value, I set the label's font sizes to the minimum of the three.
Thanks,
Erik
Answer by Doug Voss for How to calculate actual font point size in iOS 7 (not the bounding rectangle)?
Expanding on Ferran's answer
To expand to fill width or height, whichever it hits first
Swift version
func getFontSizeToFitFrameOfLabel(label: UILabel) -> CGFloat { var initialSize : CGSize = label.text!.sizeWithAttributes([NSFontAttributeName : label.font]) if initialSize.width > label.frame.size.width || initialSize.height > label.frame.size.height { while initialSize.width > label.frame.size.width || initialSize.height > label.frame.size.height { label.font = label.font.fontWithSize(label.font.pointSize - 1) initialSize = label.text!.sizeWithAttributes([NSFontAttributeName : label.font]) } } else { while initialSize.width < label.frame.size.width && initialSize.height < label.frame.size.height { label.font = label.font.fontWithSize(label.font.pointSize + 1) initialSize = label.text!.sizeWithAttributes([NSFontAttributeName : label.font]) } // went 1 point too large so compensate here label.font = label.font.fontWithSize(label.font.pointSize - 1) } return label.font.pointSize; }
Then do something like this to use it (say your label is named title1Label)
title1Label.frame = CGRect(x: 0.0, y: 0.0, width: view.frame.size.width, height: view.frame.size.height) // sets font to some nonzero size to begin with, it will change up or down to fit the label's frame title1Label.font = UIFont(name: "Super Mario 256", size: 45.0) title1Label.font = title1Label.font.fontWithSize(getFontSizeToFitFrameOfLabel(title1Label)) // resize height to be a little larger than the font height title1Label.frame.size.height = title1Label.font.pointSize*1.3
Objective C version:
- (CGFloat) maxFontSize:(UILabel *)label{ CGSize initialSize = [label.text sizeWithAttributes:@{NSFontAttributeName:label.font}]; if (initialSize.width > label.frame.size.width || initialSize.height > label.frame.size.height) { while (initialSize.width > label.frame.size.width || initialSize.height > label.frame.size.height) { [label setFont:[label.font fontWithSize:label.font.pointSize - 1]]; initialSize = [label.text sizeWithAttributes:@{NSFontAttributeName:label.font}]; } } else { while (initialSize.width < label.frame.size.width && initialSize.height < label.frame.size.height) { [label setFont:[label.font fontWithSize:label.font.pointSize + 1]]; initialSize = [label.text sizeWithAttributes:@{NSFontAttributeName:label.font}]; } // went 1 point too large so compensate here [label setFont:[label.font fontWithSize:label.font.pointSize - 1]]; } return label.font.pointSize; }
Answer by jhoffman for How to calculate actual font point size in iOS 7 (not the bounding rectangle)?
Erik van der Neut's code worked for me, so I translated it in Swift and wrapped it in a UILabel extension:
extension UILabel { public func actualFontSize()-> CGFloat { let context = NSStringDrawingContext() context.minimumScaleFactor = self.minimumScaleFactor let attributedString = NSAttributedString(string: self.text ?? "", attributes: [NSFontAttributeName: self.font]) attributedString.boundingRectWithSize(self.frame.size, options: [.UsesLineFragmentOrigin], context: context) return (self.font.pointSize * context.actualScaleFactor) } }
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