Is there a decent wait function in C++?
Is there a decent wait function in C++?
One of the first things I learned in C++ was that
#include int main() { std::cout<<"Hello, World!\n"; return 0; }
would simply appear and disappear extremely quickly without pause. To prevent this, I had to go to notepad, and save
helloworld.exe pause
ase
helloworld.bat
This got tedious when I needed to create a bunch of small test programs, and eventually I simply put while(true);
at the end on most of my test programs, just so I could see the results. Is there a better wait function I can use?
Answer by jthompson for Is there a decent wait function in C++?
You can use sleep() or usleep().
// Wait 5 seconds sleep( 5 );
Answer by DeadHead for Is there a decent wait function in C++?
you can require the user to hit enter before closing the program... something like this works.
#include int main() { std::cout << "Hello, World\n"; std::cin.ignore(); return 0; }
The cin reads in user input, and the .ignore() function of cin tells the program to just ignore the input. The program will continue once the user hits enter.
Answer by SingleNegationElimination for Is there a decent wait function in C++?
the equivalent to the batch program would be
#include int main() { std::cout<<"Hello, World!\n"; std::cin.get(); return 0; }
The additional line does exactly what PAUSE
does, waits for a single character input
Answer by Ivan Prodanov for Is there a decent wait function in C++?
Syntax:
void sleep(unsigned seconds);
sleep() suspends execution for an interval (seconds). With a call to sleep, the current program is suspended from execution for the number of seconds specified by the argument seconds. The interval is accurate only to the nearest hundredth of a second or to the accuracy of the operating system clock, whichever is less accurate.
This example should make it clear:
#include #include #include int main() { printf("Message 1\n"); sleep(2); //Parameter in sleep is in seconds printf("Message 2 a two seconds after Message 1"); return 0; }
Remember you have to #include dos.h
EDIT:
You could also use winAPI.
VOID WINAPI Sleep( DWORD dwMilliseconds );
Just a note,the parameter in the function provided by winapi is in milliseconds ,so the sleep line at the code snippet above would look like this "Sleep(2000);"
Answer by Eric Bainville for Is there a decent wait function in C++?
getchar() provides a simplistic answer (waits for keyboard input). Call Sleep(milliseconds) to sleep before exit. Sleep function (MSDN)
Answer by Nikolai N Fetissov for Is there a decent wait function in C++?
The second thing to learn (one would argue that this should be the first) is the command line interface of your OS and compiler/linker flags and switches.
Answer by dmckee for Is there a decent wait function in C++?
The appearance and disappearance of a window for displaying text is a feature of how you are running the program, not of C++.
Run in a persistent command line environment, or include windowing support in your program, or use sleep
or wait on input as shown in other answers.
Answer by poliklosio for Is there a decent wait function in C++?
What you have can be written easier. Instead of:
#include int main() { std::cout<<"Hello, World!\n"; return 0; }
write
#include int main() { std::cout<<"Hello, World!\n"; system("PAUSE"); return 0; }
The system function executes anything you give it as if it was written in the command prompt. It suspends execution of your program while the command is executing so you can do anything with it, you can even compile programs from your cpp program.
Answer by Phil Kelly for Is there a decent wait function in C++?
Well, this is an old post but I will just contribute to the question -- someone may find it useful later:
adding 'cin.get();' function just before the return of the main() seems to always stop the program from exiting before printing the results: see sample code below:
int main(){ string fname, lname;
//ask user to enter name first and last name cout << "Please enter your first name: "; cin >> fname; cout << "Please enter your last name: "; cin >> lname; cout << "\n\n\n\nyour first name is: " << fname << "\nyour last name is: " << lname <
}
Answer by robert for Is there a decent wait function in C++?
Before the return statement in you main, insert this code:
system("pause");
This will hold the console until you hit a key.
#include #include using namespace std; int main() { string s; cout << "Please enter your first name followed by a newline\n"; cin >> s; cout << "Hello, " << s << '\n'; system("pause"); return 0; // this return statement isn't necessary }
Answer by borderless for Is there a decent wait function in C++?
Please note that the code above was tested on Code::Blocks 12.11 and Visual Studio 2012
on Windows 7.
For forcing your programme stop or wait, you have several options :
- sleep(unsigned int)
The value has to be a positive integer in millisecond. That means that if you want your programme wait for 2 second, enter 2000.
Here's an example :
#include //for using cout #include //for using the function sleep using namespace std; //for using cout int main(void) { cout << "test" << endl; sleep(5000); //make the programme waiting for 5 secondes cout << "test" << endl; sleep(2000); // wait for 2 secondes before closing return 0; }
If you wait too long, that probably means the parameter is in second. So change it like that :
sleep(5);
For those who get error message or problem using sleep try to replace it by _sleep or Sleep especially on Code::Bloks.
And if you still getting probleme, try to add of one this library on the biggining of the code.
#include #include #include #include #include
- system("PAUSE")
A simple "Hello world" programme on windows console application would probably close before you can see anything. That the case where you can use system("Pause").
#include using namespace std; int main(void) { cout << "Hello world!" << endl; system("PAUSE"); return 0; }
If you get the message "error: 'system' was not declared in this scope" just add the following line at the biggining of the code :
#include
- cin.ignore()
The same result can be reached by using cin.ignore() :
#include using namespace std; int main(void) { cout << "Hello world!" << endl; cin.ignore(); return 0; }
- cin.get()
example :
#include using namespace std; int main(void) { cout << "Hello world!" << endl; cin.get(); return 0; }
- getch()
Just don't forget to add the library conio.h :
#include #include //for using the function getch() using namespace std; int main(void) { cout << "Hello world!" << endl; getch(); return 0; }
You can have message telling you to use _getch() insted of getch
Answer by rr- for Is there a decent wait function in C++?
Actually, contrary to the other answers, I believe that OP's solution is the one that is most elegant.
Here's what you gain by using an external .bat
wrapper:
- The application obviously waits for user input, so it already does what you want.
- You don't clutter the code with awkward calls. Who should wait?
main()
? - You don't need to deal with cross platform issues - see how many people suggested
system("pause")
here. - Without this, to test your executable in automatic way in black box testing model, you need to simulate the
enter
keypress (unless you do things mentioned in the footnote). - Perhaps most importantly - should any user want to run your application through terminal (
cmd.exe
on Windows platform), they don't want to wait, since they'll see the output anyway. With the.bat
wrapper technique, they can decide whether to run the.bat
(or.sh
) wrapper, or run the executable directly.
Focusing on the last two points - with any other technique, I'd expect the program to offer at least --no-wait
switch so that I, as the user, can use the application with all sort of operations such as piping the output, chaining it with other programs etc. These are part of normal CLI workflow, and adding waiting at the end when you're already inside a terminal just gets in the way and destroys user experience.
For these reasons, IMO .bat
solution is the nicest here.
Answer by Lightness Races in Orbit for Is there a decent wait function in C++?
Lots of people have suggested POSIX sleep
, Windows Sleep
, Windows system("pause")
, C++ cin.get()
? there's even a DOS getch()
in there, from roughly the late 1920s.
Please don't do any of these.
None of these solutions would pass code review in my team. That means, if you submitted this code for inclusion in our products, your commit would be blocked and you would be told to go and find another solution. (One might argue that things aren't so serious when you're just a hobbyist playing around, but I propose that developing good habits in your pet projects is what will make you a valued professional in a business organisation, and keep you hired.)
Keeping the console window open so you can read the output of your program is not the responsibility of your program! When you add a wait/sleep/block to the end of your program, you are violating the single responsibility principle, creating a massive abstraction leak, and obliterating the re-usability/chainability of your program. It no longer takes input and gives output ? it blocks for transient usage reasons. This is very non-good.
Instead, you should configure your environment to keep the prompt open after your program has finished its work. Your Batch script wrapper is a good approach! I can see how it would be annoying to have to keep manually updating, and you can't invoke it from your IDE. You could make the script take the path to the program to execute as a parameter, and configure your IDE to invoke it instead of your program directly.
An interim, quick-start approach would be to change your IDE's run command from cmd.exe
or
, to cmd.exe /K
. The /K
switch to cmd.exe
makes the prompt stay open after the program at the given path has terminated. This is going to be slightly more annoying than your Batch script solution, because now you have to type exit
or click on the red 'X' when you're done reading your program's output, rather than just smacking the space bar.
I assume usage of an IDE, because otherwise you're already invoking from a command prompt, and this would not be a problem in the first place. Furthermore, I assume the use of Windows (based on detail given in the question), but this answer applies to any platform? which is, incidentally, half the point.
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