capturing self strongly in this block is likely to lead to a retain cycle
capturing self strongly in this block is likely to lead to a retain cycle
How can I avoid this warning in xcode. Here is the code snippet:
[player(AVPlayer object) addPeriodicTimeObserverForInterval:CMTimeMakeWithSeconds(0.1, 100) queue:nil usingBlock:^(CMTime time) { current+=1; if(current==60) { min+=(current/60); current = 0; } [timerDisp(UILabel) setText:[NSString stringWithFormat:@"%02d:%02d",min,current]];///warning occurs in this line }];
Answer by Tim for capturing self strongly in this block is likely to lead to a retain cycle
The capture of self
here is coming in with your implicit property access of self.timerDisp
- you can't refer to self
or properties on self
from within a block that will be strongly retained by self
.
You can get around this by creating a weak reference to self
before accessing timerDisp
inside your block:
__weak typeof(self) weakSelf = self; [player addPeriodicTimeObserverForInterval:CMTimeMakeWithSeconds(0.1, 100) queue:nil usingBlock:^(CMTime time) { current+=1; if(current==60) { min+=(current/60); current = 0; } [weakSelf.timerDisp setText:[NSString stringWithFormat:@"%02d:%02d",min,current]]; }];
Answer by iiFreeman for capturing self strongly in this block is likely to lead to a retain cycle
__weak MyClass *self_ = self; // that's enough self.loadingDidFinishHandler = ^(NSArray *receivedItems, NSError *error){ if (!error) { [self_ showAlertWithError:error]; } else { self_.items = [NSArray arrayWithArray:receivedItems]; [self_.tableView reloadData]; } };
And one very important thing to remember: do not use instance variables directly in block, use it as a properties of weak object, sample:
self.loadingDidFinishHandler = ^(NSArray *receivedItems, NSError *error){ if (!error) { [self_ showAlertWithError:error]; } else { self_.items = [NSArray arrayWithArray:receivedItems]; [_tableView reloadData]; // BAD! IT ALSO WILL BRING YOU TO RETAIN LOOP } };
and don't forget to do:
- (void)dealloc { self.loadingCompletionHandler = NULL; }
another issue can appear if you will pass weak copy of not retained by anybody object:
MyViewController *vcToGo = [[MyViewCOntroller alloc] init]; __weak MyViewController *vcToGo_ = vcToGo; self.loadingCompletion = ^{ [vcToGo_ doSomePrecessing]; };
if vcToGo
will be deallocated and then this block fired I believe you will get crash with unrecognized selector to a trash which is contains vcToGo_
variable now. Try to control it.
Answer by Chris Suter for capturing self strongly in this block is likely to lead to a retain cycle
In another answer, Tim said:
you can't refer to self or properties on self from within a block that will be strongly retained by self.
This isn?t quite true. It?s OK for you to do this so long as you break the cycle at some point. For example, let?s say you have a timer that fires that has a block that retains self and you also keep a strong reference to the timer in self. This is perfectly fine if you always know that you will destroy the timer at some point and break the cycle.
In my case just now, I had this warning for code that did:
[x setY:^{ [x doSomething]; }];
Now I happen to know that clang will only produce this warning if it detects the method starts with ?set? (and one other special case that I won?t mention here). For me, I know there is no danger of there being a retain loop, so I changed the method name to ?useY:? Of course, that might not be appropriate in all cases and usually you will want to use a weak reference, but I thought it worth noting my solution in case it helps others.
Answer by Warif Akhand Rishi for capturing self strongly in this block is likely to lead to a retain cycle
Better version
__strong typeof(self) strongSelf = weakSelf;
Create a strong reference to that weak version as the first line in your block. If self still exists when the block starts to execute and hasn?t fallen back to nil, this line ensures it persists throughout the block?s execution lifetime.
So the whole thing would be like this:
// Establish the weak self reference __weak typeof(self) weakSelf = self; [player addPeriodicTimeObserverForInterval:CMTimeMakeWithSeconds(0.1, 100) queue:nil usingBlock:^(CMTime time) { // Establish the strong self reference __strong typeof(self) strongSelf = weakSelf; if (strongSelf) { [strongSelf.timerDisp setText:[NSString stringWithFormat:@"%02d:%02d",min,current]]; } else { // self doesn't exist } }];
I have read this article many times. This is an excellent article by Erica Sadun on How To Avoid Issues When Using Blocks And NSNotificationCenter
Swift update:
For example, in swift a simple method with success block would be:
func doSomeThingWithSuccessBlock(success: () -> ()) { success() }
When we call this method and need to use self
in the success block. We'll be using the [weak self]
and guard let
features.
doSomeThingWithSuccessBlock { [weak self] () -> () in guard let strongSelf = self else { return } strongSelf.gridCollectionView.reloadData() }
This so-called strong-weak dance is used by popular open source project Alamofire
.
For more info check out swift-style-guide
Answer by Luis Artola for capturing self strongly in this block is likely to lead to a retain cycle
Adding two cents on improving precision and style. In most cases you will only use one or a couple of members of self
in this block, most likely just to update a slider. Casting self
is overkill. Instead, it's better to be explicit and cast only the objects that you truly need inside the block. For example, if it's an instance of UISlider*
, say, _timeSlider
, just do the following before the block declaration:
UISlider* __weak slider = _timeSlider;
Then just use slider
inside the block. Technically this is more precise as it narrows down the potential retain cycle to only the object that you need, not all the objects inside self
.
Full example:
UISlider* __weak slider = _timeSlider; [_embeddedPlayer addPeriodicTimeObserverForInterval:CMTimeMake(1, 1) queue:nil usingBlock:^(CMTime time){ slider.value = time.value/time.timescale; } ];
Additionally, most likely the object being cast to a weak pointer is already a weak pointer inside self
as well minimizing or eliminating completely the likelihood of a retain cycle. In the example above, _timeSlider
is actually a property stored as a weak reference, e.g:
@property (nonatomic, weak) IBOutlet UISlider* timeSlider;
In terms of coding style, as with C and C++, variable declarations are better read from right to left. Declaring SomeType* __weak variable
in this order reads more naturally from right to left as: variable is a weak pointer to SomeType
.
Fatal error: Call to a member function getElementsByTagName() on a non-object in D:\XAMPP INSTALLASTION\xampp\htdocs\endunpratama9i\www-stackoverflow-info-proses.php on line 72
ReplyDeletedownload any music for free. get the original quality both in MP3, 3GP and MP4 compactable on your mobile device
http://trendebook.com/tubidy-com-www-tubidy-com/